The party game where you can only make noises.
Pick a card, like “Dying pigeon”, and act it out with noises and your best impression. No words allowed. Your team has to guess it before the timer runs out.
First team to 10 points wins. Hard cards are worth more.
Your turn
Pick someone to make the noise. Only they look at the screen.
Start the timer, then make the noise. Tap the green button the moment someone gets it.
Got it!
Hands behind your back. Noises and faces only.
If the noise-maker laughs so hard they can't carry on, the other team gets one point.
A game pitch for Lucky Egg from Pal Chohan, who once spent ten minutes meowing into a microphone to train TikTok's cat voice filter.
Bring the Noise is charades, except the noise is the whole point. Every card is two words, like "dying pigeon" or "angry kettle". Every party has someone who can do a great seagull. This game is built for them.
The first playtest taught me something. Version one had scenes like "eating an apple in a silent office", which are funny to read and impossible to play, because nobody can hear an office. Two words work much better: a thing that makes a noise, and a mood that makes it funny. Dying pigeon. Angry kettle. Playtesting also showed that noises alone were too hard, so you can act it out too. The only rule is no words.
Before any print run, I'd post 20 rounds as short videos and back the cards that get the most replays and comments. Let the audience pick the deck.